When the PS5 console was finally revealed the gaming world went into a frenzy and since then fans have been analyzing what they can expect from it performance-wise and design-wise because it seems like it’s going to be a big console, and the main reason it needs all that space is heat.

Now Matt MacLaurin who is the vice president of user experience design at PlayStation, and he’s been responding to comments about the PS5 reveal on his LinkedIn page and even though he didn’t reveal major news like the price, he gave some extra context to the console reveal that Sony did at the PS5 Future of Gaming event last week.

One commenter asked why PS5 needed to be “bigger and bulkier” than PS4 and MacLaurin answered by saying: “This gen is little supercomputers. While the 7nm process delivers amazing heat performance for the power, the power is very extreme.”

MacLaurin also commented about “the 7nm process” by referring to the ever-shrinking semiconductor technology that allows tech companies to fit higher performing components into the same amount of space. The other half of the equation is making sure those new components don’t overheat. So if your PS4 has ever started to sound like a jet engine it was probably because ventilation has been a problem for Sony’s current generation.

“I understand it’s not for everyone, but no good art is,” Maclaurin said. “Still, I think it’s refined enough to tuck away quietly. The editions are going to be lit.”